

SNOWFOLIE
Snowfolie is a multiplayer game project that was part of Ubisoft's Gamelab Competition. It was a 10 to 12 week University competition where the goal was to make a multiplayer prototype in teams of eight. My role in the team was being a Team Leader and Lead Programmer.
Snowfolie was made in Unity using C# and integrated Photon PUN 2 for networking. It is a fighting/action game where teams of 4 students have a brawling snowball fight at the school's playground on a snow school day.
NOTEABLE CONTRIBUTIONS
It was an incredible journey with some incredible people. I am thankful to have gained such valuable experience from an important project like this. I enjoyed every process of it and even though it was a very time-critical setting, we managed to push through and learn some valuable lessons along the way.
