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COSTUME CURSE

This project started as a humble semester-long project for a class with 6 developers and it then expanded into a full-scale 2 to 4 hour long prototype game. The end product was a game with 3D RPG action command mechanics with creative storytelling.

Two friends trick or treat without costumes, caring only for their candy. All goes well until one house they visit, the owner is found to be a genuine Witch, who promptly banishes them to a magical realm for not wearing their costumes. The two friends find themselves forced into new outfits, with strange powers conferred to them by their newfound costumes.

NOTEABLE CONTRIBUTION

ART DIRECTION

I took on the Art Direction of the game, creating and designing all assets, maps, effects, rigs, animations and generally the 3D visuals.

I created over hundreds of asset types and integrated them into the game.

VillagePic.png

Currently the game is having a new update, with new enemies, more polished gameplay and a new combat system as well as many other changes that are being experimented! The new update with a complete overhaul of game mechanics will be released on Halloween 2024.

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